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3D TV, High Definition Television, HDTV 4K and AV
HD, 4K TV and Receivers
GTMedia
GTMedia GTCombo 4:2:2 receiver
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<blockquote data-quote="MCelliotG" data-source="post: 1130064" data-attributes="member: 404726"><p>You are making a comparison to such a different thing. When a modification is purely dependent on python coding, the support from the big E2 teams is always relatively fast. Blindscan is not only dependent on python, but mostly on closed drivers provided by the manufacturers. Even db measurements is driver dependent, and in many cases E2 teams have made fake conversions to db's (in most Vu models in particular) to please the user end. In GTmedia's case, there is absolutely no excuse to have the signal in nonsensical percentages, only because the app developers neglect to modify the code for something that is already supported and provided from the tuner side.</p></blockquote><p></p>
[QUOTE="MCelliotG, post: 1130064, member: 404726"] You are making a comparison to such a different thing. When a modification is purely dependent on python coding, the support from the big E2 teams is always relatively fast. Blindscan is not only dependent on python, but mostly on closed drivers provided by the manufacturers. Even db measurements is driver dependent, and in many cases E2 teams have made fake conversions to db's (in most Vu models in particular) to please the user end. In GTmedia's case, there is absolutely no excuse to have the signal in nonsensical percentages, only because the app developers neglect to modify the code for something that is already supported and provided from the tuner side. [/QUOTE]
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3D TV, High Definition Television, HDTV 4K and AV
HD, 4K TV and Receivers
GTMedia
GTMedia GTCombo 4:2:2 receiver
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