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The Football and Sport Section
How to reduce delay
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<blockquote data-quote="Analoguesat" data-source="post: 1167779" data-attributes="member: 176362"><p>There will always be delays from real time. Some of these will be </p><p></p><p>uplink</p><p>downlink</p><p>framestores</p><p>encoding at the uplink centre </p><p>decoding at the receiver</p><p>encryption addition & deletion</p><p>if the game is on more than one satellite hop then some of these will be doubled.</p><p></p><p>There will ALSO be differences caused by how the channels are statmuxed (statistical multiplexing) onto the transponder - for example if you watch a transponder with say BBC1 on it & flick up & down the channels some of the output will be delayed compared to others. This is because you cant have say 10 channels all showing exactly the same output where there is high bitrate demand (eg a football match) Therefore the output of the channels is staggered over a few seconds to smear the peak demand bit rates.</p></blockquote><p></p>
[QUOTE="Analoguesat, post: 1167779, member: 176362"] There will always be delays from real time. Some of these will be uplink downlink framestores encoding at the uplink centre decoding at the receiver encryption addition & deletion if the game is on more than one satellite hop then some of these will be doubled. There will ALSO be differences caused by how the channels are statmuxed (statistical multiplexing) onto the transponder - for example if you watch a transponder with say BBC1 on it & flick up & down the channels some of the output will be delayed compared to others. This is because you cant have say 10 channels all showing exactly the same output where there is high bitrate demand (eg a football match) Therefore the output of the channels is staggered over a few seconds to smear the peak demand bit rates. [/QUOTE]
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How to reduce delay
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